Tales out of Legned


The Epic

True character creation is that indefinable storm of creative energy where you come up with a unique, imaginary individual whom you bring alive. Most roleplaying systems maintain a complex hierarchy of checks and balances to pigeonhole your character into their world stereotypes and make sure he's exactly as "powerful" as everyone else is in the party. If you conceptualize a character that doesn't fit into this mold you're forced to either change your character or change the rules.

Sadly, I no longer recall what site the above quote came from. Even so, I hold it to be true in games: to make the kind of PC you envision, you have to break rules. That, to a certain extent, is what this game is about. The Epic Saga, characters doing great deeds, saving people, earning fame or infamy as tales of their actions spread far and wide ... yet how many games can do this without problems of character balance. That doesn't mean this game will throw them to the wind, but it plans to come close, to allow players to make the kind of PC they would want to be in am epic saga, within the confines of the world.

Game Time

The campaign will be played every Saturday night at 10 pm EST (7 pm PST) in #Game1. If the DM will be late or unable to make it, it will be posted in the channel. If a player can't make it, letting the DM know is essential.

Setting: The campaign will begin in the city of Aradu, which is the northern most city in the low realm of Verdi.

Game Premise

Besides what the minor rant above, the premise of this game is that of a saga. Read some epic fantasy (Clemens, Donaldson, Eddings, Goodkind, Jordan, Kay, Rawn, Weis & Hickman etc.) for ideas. Or take legends, such as King Arthur, Merlin, Hercules ... the list is endless, but all are epic in one form or another. Many of them do larger than life deeds, or have powers that terrify, awe and amaze other beings.

Also, for all their power, these beings are not gods. Granted, it might take a bit more to kill you, but you can die or at least do a reasonable facsimile of death. Talk to Alcar (and the other players, if you want) about your PC idea. Work with it.

PC Creation

Make a level 3 to 5 PC with whatever additions, weapons etc. you decide with Alcar about. Keep note of ALL changes made on the sheet to the race/class etc. Use the normal character creation page, except no traits -- you'll have enough stuff just being you.

Sample PC Ideas

Many of the following ideas (and much of the game) will likely contradict certain assumptions about the world, especially those held by players in the other Lands of Blood campaign. Don't confuse them.

Well, you get the idea ... practially anything goes, as long as a player can justify it. Remember that this is NOT a munchkin game: in the Lands of Blood, all power has prices, and sacrifice is the key to all power. As even the mightiest Dragons have learned, there are some things power can't do, and the hardest power to wield is the one thats never used.

Oh, and no PC can be a dragon. Thats way, way too munchy in this world. Ditto with greater demons.

Players

PlayerPCRaceClass(es)Level
CaltakPC nameRaceClassLevel
dbthewise13PC nameRaceClassLevel
Keith`PC nameRaceClassLevel

Gemm, Baliadoc, Jeramias, Sparkie etc. have expressed interest in playing. The first 3-4 (possibly 5) PCs completed, with past and all, will be accepted for the game as the regular PCs. Missing more than 1 session without a valid reason will lead to your PCs untimely death. This can also include showing up late.

If someone wishes to play NOT as one of the "epic pcs" -- such as a sidekick/comic relief/punching bag roll -- talk to Alcar. Your PC will be lesser than the others, and not given as much attention from the DM, but you can play. All heroes need sidekicks ... sometimes its all that keeps them human (or elf, or dwarf).

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